Swap forged instruments floating over the forge pit to match 3+ — matched instruments POP in a burst of embers. Your score climbs the Celestial Forge ladder: EMBER → BRONZE → STEEL → GOLD → PLATINUM → DIAMOND → CELESTIAL. Every level-up grants +6 moves and drops 2 power-ups into the board — and every 1,500 points drops another. Match 4+ to forge Line Forges, Blasts and the Forge Bomb, and watch for the Celestial Hammer: swap it into any tile to smash a 3×3 crater. New instruments are forged at STEEL (Drum) and PLATINUM (Disc). You start with 30 moves — how high can you climb?